Scientific publications
Up to now, the 3D Tune-In consortium has published the following articles and conference papers:
Journals:
- Eastgate, R., Picinali, L., Patel, H., & D´Cruz, M. (2016). 3D Games for Tuning and Learning About Hearing Aids. The Hearing Journal, 69 (4), 30-32.
- Simeone, L., Secundo, G., Schiuma, G. (2017). Knowledge translation mechanisms in open innovation: the role of design in R&D projects. Journal of Knowledge Management, 21(6), 1406-1429.
- Simeone, L. (2018). Incompleteness and redundancy: organisational components of a design-enabled infrastructure to support coordinated action of multiple stakeholders. International Journal of CoCreation in Design and the Arts, Published online: 16 Nov 2018.
Conferences:
- Cruz, M., Patel, H.; Hallewell, M.; Salanitri, D.; Velzen, J. and Picinali, L. (2017). Novel 3D games for people with and without hearing loss. 9th International Conference on Virtual Worlds and Games for Serious Applications, 6 – 8 September, 2017, Athens, Greece.
- Cuevas-Rodriguez, M., Gonzalez-Toledo, D., de La Rubia-Cuestas, E., Garre, C., Molina-Tanco, L., Reyes-Lecuona, A., Poirier-Quinot, D. & Picinali, L. (2017) An open-source audio renderer for 3D audio with hearing loss and hearing aid simulations. In Proceedings of the 142nd Audio Engineering Society Convention, May 2017, Berlin, Germany.
- Picinali, L., Wallin, A., Levtov, Y. & Poirier-Quinot (2017) Comparative perceptual evaluation between different methods for implementing reverberation in a binaural context. In Proceedings of the 142nd Audio Engineering Society Convention, May 2017, Berlin, Germany.
- Patel, H., Cobb, S., Hallewell, M., D’Cruz, M., Eastgate, R., Picinali, L. and Tamascelli, S. (2016). User involvement in design and application of virtual reality gamification to facilitate the use of hearing aids. In Proceedings of the ITAG Interactive Technologies and Games Conference, 26 October, Nottingham, United Kingdom.
- Levtov, Y., Picinali, L., D'Cruz, M. & Simeone, L. (2016). 3D Tune-In: The Use of 3D Sound and Gamification to Aid Better Adoption of Hearing Aid Technologies. In Proceedings of the 140th Audio Engineering Society Convention, 4 - 7 June, Paris, France.
- Picinali, L., D’Cruz, M. & Simeone, L. (2015). 3D-Tune-In: 3D sound, visuals and gamification to facilitate the use of hearing aids. In Proceedings of the EuroVR 2015, 15 – 16 October, Lecco, Italy.
Posters
- Salinitri, D. et al. (2017). 3D Tune-In (3DTI): Evaluation of games to improve knowledge of hearing aids in children with and without hearing loss. Poster presented at the 2017 BAA Conference, Bournemouth, November 2017.
- Hallewell, M. et al. (2017). 3D Tune-In: Evaluating Applications Designed to Support Hearing Aid Users in the Customisation of their Hearing Experience. Poster presented at the 2017 BAA Conference, Bournemouth, November 2017.
- Patel, H., D’Cruz, M., & Hallewell, M. (2017) The iterative design and evaluation of gaming applications to facilitate the use of appropriate hearing aid functionalities in different acoustic contexts. European Federation of Audiological Societies conference, 7-10 June 2017, Interlaken.
- Picinali, L., D’Cruz, M. & Simone, L. on behalf of the 3D Tune-In consortium (2016). 3D Tune-In: interactive gaming and VR prototypes to facilitate the use of hearing aids. In Proceedings of the European Association for Virtual Reality and Augmented Reality (EuroVR) Conference 2016, 22 - 24 November, Athens, Greece.
- Patel, H., Cobb, S., Hallewell, M., D’Cruz, M., Eastgate, R. & Picinali, L. (2016). Participatory design of gaming applications to facilitate the use of appropriate hearing aid functionalities in different acoustic contexts. In Proceedings of the British Academy for Audiologists Conference, 9 - 11 November, London, United Kingdom.
Articles
- Picinali, L. (2017). Tuning on 3D Games. In Action on Hearing Loss magazine, May 2017.
- Patel, H. (2017) The design of digital applications to facilitate the use of appropriate hearing aid functionalities in different acoustic contexts. British Academy of Audiology Magazine, Spring 2017.
If you are interested in reading any of these publications, please email the project coordinator (l.picinali@imperial.ac.uk)